Randomness can make or break a game’s fun. In this article, I dig into how...
https://wiki-zine.win/index.php/What_Parts_of_a_Level_Should_Be_Random_and_What_Should_Stay_Fixed%3F
Randomness can make or break a game’s fun. In this article, I dig into how throwing in unpredictable elements boosts replayability but can also clash with player control